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Aerodynamics Fundamentals: What Causes Drag?

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What Causes Drag?

03.49

00:00 Having discussed what causes downforce, it's time to do the same with drag.
00:04 As we covered in the previous module, angling a flat plate and applying a pressure differential on it will inherently create a rearwards facing force vector, and this is what is known as pressure drag.
00:16 This is drag that results from any pressure differential on a surface with a rearwards facing normal vector.
00:22 This could be drag from suction induced on rearwards facing parts of a wing, or pressure on the forwards facing nose of the car.
00:30 At the rear in the car's wake there's usually a lower than ambient pressure, and this will cause the rearwards facing portions of the car around the boot to have a substantial amount of pressure drag.
00:42 On a road going car, the high pressure region at the front and the low pressure region at the back are the two most dominant sources of pressure drag.
00:50 There is however another component which is known as skin friction drag.
00:55 Essentially, this drag comes from the formation of the boundary layer and the wall friction that results from it.
01:01 When the boundary layer is formed, there's a shearing action between the wall and freestream particles, and this shearing generates a force that's applied at the wall, which is along the direction of travel of the flow.
01:12 The magnitude of the shear force at the wall is proportional to the steepness of the velocity gradient in the boundary layer, and the speed of the fluid squared.
01:21 At lower Reynolds numbers, the boundary layer is more likely to be laminar, and this results in a fairly gentle velocity gradient.
01:29 As a result, laminar boundary layers have less skin friction drag.
01:34 Turbulent boundary layers have more mixing and a steeper velocity gradient, so we'd expect more skin friction drag with these.
01:41 Generally speaking, this means that to reduce skin friction drag, we want as smooth a surface as possible, as decreasing the surface roughness decreases the production of instabilities within the boundary layer, and so delays the onset of the turbulent boundary.
01:56 Cars that generate lots of downforce typically have their drag dominated by the pressure drag component.
02:02 Any suction on any rearwards facing surface will cause drag, and when we increase downforce with things like wings and diffusers, we are inherently generating this rearwards facing suction.
02:12 In these cases, we don't care so much about skin friction drag, as it's a comparatively small component.
02:19 Skin friction is far more critical on lower drag cars like solar record cars, due to their very large surface area, and comparatively lower amounts of downforce and lift.
02:29 These large, flat, horizontal surfaces produce very small pressure differentials, but at all points, the surface is exposed to the airstream, and it will experience skin friction drag.
02:42 This makes situations like teardrop car shapes tricky.
02:45 We can teardrop shape a car more with a longer tail that reduces the pressure drag.
02:50 However, we've added so much surface area that the skin friction drag is notably increased.
02:56 Ideal balance for these two components of drag lies depends completely on the specifics of the car being designed, and there is no ideal rule to follow here.
03:04 Everything must be assessed on a case-by-case basis.
03:07 Let's finish up this module by looking at the main takeaways.
03:11 Drag consists of two main components, pressure drag and skin friction drag.
03:16 Pressure drag arises from pressure differentials on rearwards facing surfaces, such as the suction on a rear wing or low pressure regions in a car's wake.
03:26 Skin friction drag, on the other hand, comes from shearing forces within the boundary layer, with smoother surfaces and laminar boundary layers reducing drag whereas turbulent boundary layers increase it.
03:38 For high downforce cars, pressure drag dominates, while for low drag designs such as solar cars, skin friction drag plays a larger role.

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